I want to pay attention. I really do. But there is something about sitting next to a phone listening to people talk about things I don’t care about that just turns me off. I get fidgety and nervous about upcoming meetings, and just get distracted. Writing my thoughts down is usually my first form of procrastination. Hence, a whole blog just for stuff in my head 🙂
I got just a handful of hours of sleep last night. You see, I started a Civ2 game this past Saturday (that is ALL I did on Saturday), and I’ve been staying up until 12 or 1am playing. Man, I love that game.

The year is 1873. The Zulus and I (Inazca of the Aztecs) have launched space ships and they are scheduled to land in Alpha Centauri in 1874. I have never run into this scenario before where my spaceship arrival date is the same as another civilization’s. So I don’t know who would win! So Brian, a non-Civ player, suggested that I obliterate the Zulu civilization and see if that destroys their space ship. I had 10 years to pull this off (he suggested it back in 1863), so I switched every city from making (Capitalization) to making a fighter plane or a mechanized infantry and headed for Zulu soil, and used my 5,000 gold to buy some immediately. I do run a Democracy, but the Zulus declared war on me (without provocation), so I took the opportunity to destroy them.
My problem: There is 1 year left to go (my current turn), and, even though I think I could capture all of their continental cities, I have no hope for capturing their islandic cities. There isn’t a transporter in close enough range to transport ground units on the island, and, as you may know, air units cannot occupy enemy cities even after it has destroyed all of their defenses. So I think I am going to lose. The turn isn’t over yet, but I just can’t think of a way to make it work.
I could go back to a previously saved version of the game, but it was a LOT of work to change all of my cities to produce a military unit. It took me a good 15 minutes to do it because I must have like 100 cities. Then the air units can only move so many steps each turn (so they can’t really attack in the first turn they are available), and the ground units are not guaranteed to make it to Zulu land (even over railroads) because the Russian cities are in between, and I’m not at war with them, and it’s difficult to get around their city radius and units’ space of control.
I think this game has run its course. It was a good game. May the best space ship conquer the next galaxy.
ina
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